
Voidless Smith - Weapon Generator SDK
A downloadable tool for Windows
Voidless Smith — Modular Weapon Generator
Forge pixel weapons in seconds. Voidless Smith lets you mix-and-match blade, hilt, and pomel parts to generate clean, game-ready sprites and matching JSON metadata for your project.
Why buy?
By purchasing this tool, you directly help me develop Voidless Tale faster. Every cent is reinvested into the game and to commission other artists for new asset packs. Thank you for speeding up the journey.
What Voidless Smith can do (V.0.4.0)
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Modular swords: Combine blade / hilt / pomel parts to create unique swords.
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Live, draggable preview: Game-friendly canvas (default 128×64, W×H). Drag parts to fine-tune offsets; HUD shows live X/Y.
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Smart snapping with pivots: Pivot-aware magnet snap between parts. Hilt now has two connectors (to Blade and to Pomel) for cleaner alignment.
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Pop-out Pivot Editor: Right-click part previews to open a zoomable editor (grid 8/16/32 px) and save pivots to JSON (Blade/Pomel single pivot; Hilt has blade/pomel connectors).
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Canvas tools (right-click): Toggle grid & center guides, lock X/Y movement, enable/disable snapping, and choose canvas background color.
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Hot-reload parts: Drop new PNGs into
parts/blade/,parts/hilt/, orparts/pomel/and the lists update automatically. -
Randomize or manual: Pull names & stats from
random-pool.json, or override everything in the UI (rarity, min/max damage, attack speed, price, stackable, type). -
Batch export: Generate many swords at once (optionally randomizing parts) using your UI values or smart defaults.
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PNG + JSON output:
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Filenames are
slugged_with_underscores. -
JSON is UTF-8, with AttackSpeed as a decimal (2dp).
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Includes image filename and width/height, plus selected part names.
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Simple mod layout (drop your parts in):
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parts/blade/ -
parts/hilt/ -
parts/pomel/(intentionally spelled “pomel”)
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Polished UI: Dark “Hell” theme, responsive layout, and an About section with artist/dev cards.
Planned features / roadmap
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Editor for sword part editing + JSON tools
Tweak alignment, anchors, and metadata per part. Save per-part JSON (offsets, tags, rarity weight). -
Next tab: Bow Builder
Modular bows (grip/limb/string), export PNG + JSON exactly like swords. -
Later: Full SDK for Voidless Tale (complete modding)
A creator-friendly toolkit to add items, recipes, drops, shops, and more—plug-and-play with the game’s data format.
Notes
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Works with your own pixel parts—just place them in the
parts/folders. -
For best results, keep parts aligned to the same canvas and pivot style you plan to use in-game.
| Status | In development |
| Category | Tool |
| Platforms | Windows |
| Release date | 90 days ago |
| Author | VoidlessTale |
| Made with | Aseprite, AppGameKit |
| Tags | 2D, Game Design, Generator, Godot, Pixel Art, Sprites, Project template, tool, Unity, Weapons |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $2.60 USD. You will get access to the following files:



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